ParamOps brings parametric scattering along curves to Blender. No Geometry Nodes required.
Geometry Nodes are powerful. Not everyone has time to learn them.
Blender's Geometry Nodes are an incredibly powerful tool. They let you build almost any procedural system you can imagine.
But they have a real learning curve. Most artists who don't have time to master them end up missing out on one of the most useful techniques for 3D work: modular scattering. The ability to repeat and adapt geometry along curves, which can save hours of manual placement in any scene.
ParamOps is built precisely for those artists. The ones who don't have time to study Geometry Nodes but still want to create complex, custom scatters for every kind of scene.
ParamOps is simple. You assign your meshes to five sample slots, draw a curve, and the scatter builds itself.
The main module that repeats along the curve. It stretches and adapts to fit any length.
Samples placed at the beginning and at the end of the scatter to close it cleanly.
A module placed at regular intervals along the curve.
A sample placed at the corners of the curve.
Change the Default sample in parts of the curve. Mix different geometries in one scatter.
Pin a sample to a specific point of the curve.
A non-destructive, procedural way to round the corners of your scatter with a custom radius.
Detects climbs and slopes along the curve and orients the scatter upward, following the rise of the path.
Keeps the top or bottom of the sample flat when the curve goes up or down a slope.
ParamOps comes with a file containing 28 ready-made scatters.












































This is an early access release of ParamOps. It has been heavily tested, but updates and improvements are still on the way. The current price is a special early access offer. By buying now, you also get all future updates for free, with no need to pay again.